Difference between revisions of "Location Functions"
From theFarWilds
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| − | [[ | + | [[Category:Scripts]] |
| − | + | == Constructors == | |
| + | Location createLocation( int x, int y ); | ||
| + | |||
| + | == Methods == | ||
bool isAloft(); | bool isAloft(); | ||
// false if an Aloft guy is grounded after melee | // false if an Aloft guy is grounded after melee | ||
| + | |||
| + | bool isValid(); | ||
Revision as of 20:35, 3 April 2010
Constructors
Location createLocation( int x, int y );
Methods
bool isAloft(); // false if an Aloft guy is grounded after melee bool isValid();